In Matthias 's collection
1989 - Corto Maltese: Mû
Felt-tip pen
Felt-tip pen, ink, pencil
33 x 15 cm (12.99 x 5.91 in.)
Added on 5/9/25
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Description
Corto Maltese and Rasputin in the last Corto album created by Hugo Pratt.
What especially attracted me was the great depiction of Corto (front, profile, full figure) in all panels and the abstraction of the landscape in the last panel.
What especially attracted me was the great depiction of Corto (front, profile, full figure) in all panels and the abstraction of the landscape in the last panel.
Comment
I tried but could not find better words then Frank Plowright (https://theslingsandarrows.com/corto-maltese-mu-the-lost-continent/ ):
"Hugo Pratt frequently uses Corto Maltese to blur the lines between reality and mysticism, taken to its zenith in the impenetrable musings of The Secret Rose, but Mu takes a step back, still dabbling, but providing a stronger tether to reality. A dreamlike state is perpetuated from an opening scene aboard a boat populated by Corto’s assorted friends and allies from earlier books, which has the feeling of Pratt staging a valedictory play assembling a fondly remembered cast of supporting players one last time. The assorted historians gathered around Corto discuss legends of lost civilisations, volcanic upheaval causing islands to sink, and decoding Mayan artefacts.
Ambiguity is prevalent as Pratt again blurs the lines, providing a trivial adventure plot of Corto’s attempts to rescue an abducted friend, but it’s just a concession, because the real purpose of Mu is to contemplate connections and what we leave behind. What connects myth and reality, the past with the present, symbolism with meaning? Despite being on one mission that becomes another Corto’s never short of time to have a philosophical discussion with the eccentrics who cross his path, and this provides a greater reality than the staged interactions with the supporting cast from earlier books.
Just as mysticism and spirituality clash in the story, there’s a duality about the art. Pratt transmits a gloriously unfettered sense of rapidity, his panels impeccably designed, but including no more than necessary when it comes to defining people and places, some of the former almost dashed off abstractions, and others almost clumsy. However he applies the precision of an architect in supplying the various fixtures and fittings of a yacht, rendered in immense detail, even when the boat is seen from distance.
Rasputin is Pratt’s wild card, the only one of the supporting cast who counts, an intrusive and random presence forced on the audience and benignly accepted by Corto no matter what atrocity he commits. He represents humanity’s base nature, dragging Corto back to Earth as he strives to consider higher ideals, a devil preventing transcendence. Pratt’s consideration of Latin American myths, Gospel continuations, and mystical realism is considerably removed from the grand adventure of earlier Corto Maltese graphic novels, but why should any creator continually repeat themselves? As Pratt aged his interests changed, and Corto Maltese changed with him. While not as rarefied as The Secret Rose, Mu – The Lost Continent is no crowd pleasing read for the final Corto graphic novel. It strings together points for consideration with little concession to narrative, and if narrative is preferable, ten earlier Corto Maltese graphic novels provide it in grand style."
Pratt developed such a terrific style, loaded with detail and spontaneously rendered forms. The Corto Maltese art of the later years is like improvisation within a standard by a jazz master.
"Hugo Pratt frequently uses Corto Maltese to blur the lines between reality and mysticism, taken to its zenith in the impenetrable musings of The Secret Rose, but Mu takes a step back, still dabbling, but providing a stronger tether to reality. A dreamlike state is perpetuated from an opening scene aboard a boat populated by Corto’s assorted friends and allies from earlier books, which has the feeling of Pratt staging a valedictory play assembling a fondly remembered cast of supporting players one last time. The assorted historians gathered around Corto discuss legends of lost civilisations, volcanic upheaval causing islands to sink, and decoding Mayan artefacts.
Ambiguity is prevalent as Pratt again blurs the lines, providing a trivial adventure plot of Corto’s attempts to rescue an abducted friend, but it’s just a concession, because the real purpose of Mu is to contemplate connections and what we leave behind. What connects myth and reality, the past with the present, symbolism with meaning? Despite being on one mission that becomes another Corto’s never short of time to have a philosophical discussion with the eccentrics who cross his path, and this provides a greater reality than the staged interactions with the supporting cast from earlier books.
Just as mysticism and spirituality clash in the story, there’s a duality about the art. Pratt transmits a gloriously unfettered sense of rapidity, his panels impeccably designed, but including no more than necessary when it comes to defining people and places, some of the former almost dashed off abstractions, and others almost clumsy. However he applies the precision of an architect in supplying the various fixtures and fittings of a yacht, rendered in immense detail, even when the boat is seen from distance.
Rasputin is Pratt’s wild card, the only one of the supporting cast who counts, an intrusive and random presence forced on the audience and benignly accepted by Corto no matter what atrocity he commits. He represents humanity’s base nature, dragging Corto back to Earth as he strives to consider higher ideals, a devil preventing transcendence. Pratt’s consideration of Latin American myths, Gospel continuations, and mystical realism is considerably removed from the grand adventure of earlier Corto Maltese graphic novels, but why should any creator continually repeat themselves? As Pratt aged his interests changed, and Corto Maltese changed with him. While not as rarefied as The Secret Rose, Mu – The Lost Continent is no crowd pleasing read for the final Corto graphic novel. It strings together points for consideration with little concession to narrative, and if narrative is preferable, ten earlier Corto Maltese graphic novels provide it in grand style."
Pratt developed such a terrific style, loaded with detail and spontaneously rendered forms. The Corto Maltese art of the later years is like improvisation within a standard by a jazz master.
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About Hugo Pratt
Hugo Pratt is considered to be one of the greatest among comic artists for his versatile fantasy and use of graphic freedom, and the combination of these factors resulted in very strange stories. In his tales, reality can change into dream and vice-versa, and in this way he took his readers into the strangest lands and even through time. He is thought to be one of the first comic artists to mix literature with adventure. Hugo Pratt has been a great inspiration to comic artists all over the world.